
Various options, including being able to tune how fast the game is going and what difficulty it can be played at, are also accessible in drop-down menus. Additional buttons for viewing messages (recent or old), undoing recent building work, and moving to any trouble spots that have begun to occur (such as an invasion), are also provided, while the interface also includes a mini-map of the current region being built in. While some construction work, like building a road, simply require the left mouse button being held down and then released when the layout is right, most structures are of a fixed size and simply need to be put down where space is available some obstacles (man-made or natural) can be cleared away, but others cannot except in the game's editor (see "Editor" below). Players use an interface system to design a city, including buttons for different aspects of building such as Housing, Religion and Security, amongst others for some, an additional menu is provided of buildings available to the player. The game is played through a two dimensional isometric perspective, set to a fixed magnification level that can be rotated, but only by ninety degrees either clockwise or counter-clockwise. ( May 2019) ( Learn how and when to remove this template message) Unsourced material may be challenged and removed.


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